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Gammal 2017-02-07, 20:29   #3
jorgen3
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Reg.datum: Mar 2007
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Standard Matt skriver om TSW samt info om nya The GE AC4400CW – coming soon to Train Sim World

Well Received
One thing was clear from all the comments and feedback we received was that you were incredibly positive about Train Sim World

In-Game HUD
In Train Sim World, a new HUD was introduced that was radically different from what you had become accustomed to in Train Simulator.
What we found in the feedback was that everyone really liked the new HUD, which was fantastic!
Things like the next speed limit, the current speed limit and where the next signal is, are all in or are going in at this moment. We’re also going to add an option so that you can see what the state of the next signal is, whether it’s red or green. You won’t be forced into using this feature either, we’re going to make it so you can turn it off if you want.

In-Game Cameras
“In the existing Train Simulator, you have a thing called a boom camera on the number 2 and 3 keys which is where the camera stands out on an invisible pole and you can spin the camera around the focused rail vehicle. We didn’t have that in the Train Sim World Beta. We received a lot of feedback from people who missed that camera so we’ve added it in for the final release.”

In cab we’ve now added physics to the camera so as you go over bumps and joints and things, you’ll get a sense that the train is rocking around. It just makes you feel a little bit less attached to the train and looks quite realistic.”

Braking Physics
Finally, among the main concerns were lots of feedback about how the brakes were working on the trains and that they weren’t quite to your expectations. Ben, explains more about this:

“One of the problems that people were having was that the braking system was too powerful. The underlying physics were correct but the values we put into it were wrong. So, it was quite a simple job to fix it, which was good because it meant that we could see that the physics were working in the right way, it was just that we didn’t input the right values in the first place. The brakes now work more appropriately, we think this is a significant improvement and totally changes the way you drive the trains in that you have to think much further ahead.”

In Closing

I’ll be back with another update at the start of March where I’ll go into more detail about the release of Train Sim World: CSX Heavy Haul.
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Can’t wait for TSW.
Couple of Questions:
1. Has there already been a decision on whether or not Simugraph will be made available for 3rd party devs?
2. Will TSW be released as a pure “framework” product, without any driveable trains / routes? -> As much as I liked the Beta… North American Heavy Haul is probably my least favorite sort of “scenario” and I have never played any Route of that type more than once or twice before being bored with it^^
3. Can we expect information on plans for other TSW Routes / trains in the next Dev Diary or is that something that you guys will only really start working on once the game itself is released?
4. Is there some sort of roadmap for populating TSW with new content and putting the “world” in Train Sim World? �� Is the Partner Programme you have in place for TS2017 something you will continue in TSW?

TrainSim-Steve
Thanks for sharing your thoughts morbvs. To answer your questions:

1. SimuGraph is proprietary to, and part of, the Train Sim World software. It will be impossible to build add-on locomotives without being able to utilise this important component of the software. We are already discussing how third-party developers will be able to utilise this to bring their own add-on content, via our Partner Programme, to Train Sim World.
2. Train Sim World will not be released as a “Framework” product simply because there would be nothing for you to do without the CSX Heavy Haul experience.
3. With regard to further information on upcoming content, I do plan on sharing with you the road map for Train Sim World in the not-too-distant future. Whether this forms part of a Dev Diary update or a separate article has yet to be decided.


Nya Ge AC4400CW
Powered by what proved to be the final refinement of GE’s venerable 7FDL16 four-cycle diesel power plant rated at 4,400-horsepower, and typically weighing in at over 400,000 pounds
Länk

https://assets.train-simulator.com/a...92555/AC04.jpg
https://assets.train-simulator.com/a...92544/AC03.jpg
https://assets.train-simulator.com/a...92643/AC08.jpg
https://assets.train-simulator.com/a...92728/AC12.jpg
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