Shader on the RC:
- TrainLightMapWithDiffuse.fx
1. one normal texture
2. one lightmap-texture
the lightmap-texture is rendered:
http://www.klemund.de/RailSimulator/...screen_008.jpg
this is not a rendered pic. A easy screenshot with the rendered lightmap-texture on it:
http://www.klemund.de/RailSimulator/...screen_006.jpg
The RC use two textures at the same time (two uv-map-channels).
The Shadow on the track, under the loco, is a separate model (two polys) with a own shadow texture:
http://www.abload.de/img/screen_023t994.jpg