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Gammal 2015-11-26, 18:25   #37
jorgen3
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Reg.datum: Mar 2007
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Nu vaknade Crosstie Studios till liv. De har lagt ut bilder (de första sedan Juni) på deras ny upplåsta screen shouts forumdel.
De blev väl nästan tvingade att lägga ut lite bilder, det blev ju lite debatt om stängningen av screenshouts.

De har mycket kvar att göra men de håller på fortfarande, så det ser ljust nu ändå.
Men jag tror de behöver en bit in i nästa år innan demon kommer ut.

Re: Shots of current development

Unread postby NorfolkSouthern_37 » Thu Nov 26, 2015 5:14 pm
I have heard from the rumor mill about this thread and how the absence of shots has led to some incorrect speculation so I have decided to unlock it and post a few shots. These should have been posted before but due to work schedules they have slipped through. This is totally our fault. You can always catch a few more items than what is here by following us on facebook as well. Also, in an effort to not just show pretty screenshots of the sky and the ground I'll throw in shots of things that probably nobody will understand but at least show some new elements as they emerge.

You may have noticed something about all of the shots so far - No locomotives. This was partially my indecision of what to include on our first go, but very soon you will be seeing the motive power for our demo route. It will certainly be a first in a lot of areas.

De har nu lagt några bilder på deras Forum
Ok, first up - This is an overhead
shot of a coupling taking place. Each car has fully operating draft gear (videos can be found on FB):


Next is a preview of some interface elements used to place trains:


Some pretty blue spline items (and before the questions happen, no procedural switches have not been added in this version yet - one thing at a time):


Bild 2

an oops during car testing:

the current simple launcher:

An overview of somewhere on the in-progress demo route

Senast redigerad av jorgen3 den 2015-11-26 klockan 20:13.
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