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-   Trainz - Downloads (http://www.e-buzz.se/forum/forumdisplay.php?f=35)
-   -   STL Animerade Godsvagnar ... (http://www.e-buzz.se/forum/showthread.php?t=35245)

dampfloker 2014-09-05 21:38

Hej!
Först och främst tack för denna vackra bil.
Men jag har ett problem:
För mig (TS10) dörrarna till alla bilar utom Grf inte fungerar på rätt sätt - de stannar efter en kort bit hängande - de inte öppnas helt.
Varför det?
Hälsningar
Dampfloker

Hello!
First of all thanks for this beautiful car.
But I have a problem:
For me (TS10) the doors of all cars except Grf do not work correctly - they remain after a short way hanging - they do not open fully.
Why is that?
Regards
Dampfloker

lan 2014-09-06 11:28

If you set the doors in the property window, they will only open to 15% but if an industry opens them they will open fully!

Bengan 2014-09-06 12:59

2 bifogad(e) fil(er)
En texturegrupp med enbart Felix i.

Texturegruppen i länken nedan på MediaFire

http://www.mediafire.com/download/w7...xturegroup.cdp

och en klonad vagn till texturegruppen längst ner här.

dampfloker 2014-09-06 15:46

Hello!

In the industry it does work correctly. Thank you.

1:
I have pushed the trigger-point of the "LOL Lastning och Lossning"-industry, so the wagons will be loaded in the middle of the industry and not at the beginning.
But every time there is just loaded one wagon at the same time. How can I achieve that more than one wagons will be loaded at the same time?

2:
Now there is another problem with all Grf:
Error: The object assigned to '<kuid: 67375: 101378>' is the wrong type.

Regards
Dampfloker

lan 2014-09-06 15:56

Try moving the triggers apart, load/unload only happens between them, look at the radius!

The kuid is the bogey - install it again and note me if something is overwrtten!

dampfloker 2014-09-06 21:47

Sorry - the next Post is valid...

How can I delete a Wrong Post?

dampfloker 2014-09-06 22:53

Hello!

1:
I tried various distances, but every time the train was driving through the hole industry without loading.
So I finally used again the original entries...
In the meantime I have noticed, that the multi-industry-new - <kuid:-19:10165> does load 3 or 4 Wagons at the same time - so I can use this.

2:
Wenn I open the Grf in CCP, it shows me, that the assigned objekt is no bogey but it is a Swedish ATC balis sign (STL 3.1 ATavla ATC-balis lodrät b1 - <kuid:67375:101378>) - that can not work!
And for the Grf there is no bogey in the Downloads...

3:
Another little Problem: At the SJ Shimmns Animated - <kuid:73394:102394> the coupling and air hoses are not exactly near the Wagon - there is a visible distance.

Regards
Dampfloker

lan 2014-09-07 09:13

The bogey is the Gkks bogey and does not interfer with any updated items.
The ATC-balis might is an old one that is replaced by vers 3.

I shall look at Shimmns!

Bengan 2014-09-07 12:31

2 bifogad(e) fil(er)
Så tar vi en uppsättning av FRUKTNORLIN som texturegrupp.

Texturegruppen på MediaFire i länken nedan

https://www.mediafire.com/?zko88e3o8fqjuth

och en klonad vagn till texturegruppen längst ner här.

dampfloker 2014-09-07 15:14

Hello!

When I install "STL Gkks bogey.cdp", there is the "STL 3.1 ATavla ATC-balis lodrät b1" - and that is no bogey!

Regards
Dampfloker

lan 2014-09-07 17:38

That is a very old version and you should replace it, and install the new.
The only items supported are thoose in this post:

http://www.e-buzz.se/forum/showthread.php?t=34126

dampfloker 2014-09-07 21:11

But there is no "STL 3.1 ATavla ATC-balis lodrät b1"...
Which of that DLs in the thread should I use?

lan 2014-09-08 11:15

Citat:

Ursprungligen postat av dampfloker (Inlägg 290302)
But there is no "STL 3.1 ATavla ATC-balis lodrät b1"...
Which of that DLs in the thread should I use?

In vers. 3 there is only one A-tavla ATC Balis which is can be mounted in many different ways by the property window. What you have is a very early beta.
If you've used it in abundance on a route I suggest you keep it and clone the gkks-boggi and change the grf-config. But the choise is yours.

dampfloker 2014-09-08 17:03

Sorry - I really do not understand, what I should do ?!?!?
...now I have simply changed the assigned objekt into bogey kuid:67375:101392.
And now it works well.
The other way was too complicated for me....

Bengan 2014-09-09 09:51

2 bifogad(e) fil(er)
Så tar vi en uppsättning av EVE som texturegrupp.

Texturegruppen på MediaFire i länken nedan

https://www.mediafire.com/?defraad4cud5kz7

och en klonad vagn till texturegruppen längst ner här.


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