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Gammal 2024-10-10, 14:43   #7
Tarik Pasic
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Sorry for the late reply.

As far as I understand the problem with the route is exclusively related to signal scripts. The good thing about this is that the scripts can be disabled by simply removing or renaming the related LUA file. For example, I found that the SE End Signal script is the culprit for certain crashes, and when this script is disabled the route will load (however, only in 32 bit if I remember correctly - and I don't have access to the computer where I have TS installed at the moment so I can't check). The result is that the related signal will not work as it has no active script. The simulator will still display the signal as a "dead" object in this case, with all signal lamps lit up (in the case of the end signal, it means the single red light is always lit, so it doesn't have a major impact on the operation of the route or other signals).

Another "good thing" about the problem being with signal scripts, is that you can edit and adjust the scripts without having to replace any objects in the route. A simple script edit could potentially get rid of the crashes, but it probably means we need a thorough look at all the scripts as they interact with each other. If you can find someone with the script knowledge who is willing to do that it could be a way forward.

As for the different versions of the route, the one I linked previously is the latest. It includes Jönköpingsbanan between Mullsjö and Äng (with limited scenery between Habo and Mullsjö), Vaggerydsbanan between Jönköping and Vaggeryd (with the stretch between Månsarp and Vaggeryd complete), and finally the Stockholm area complete between Stockholms Södra and Solna/Ulriksdal (scenery only around central Stockholm but trackwork and signals to Ulriksdal). As I don't have the simulator at hand I can't really show you a map (I guess you mean 2D map rather than 3D?), but you should be able to load the route yourself and have a look if you install an older version of TS separately as described previously, or if you disable signal scripts. Bear in mind that the two sections of the route are about 300 km apart, so you won't be able to see the whole route in the 2D map as it can't be zoomed out that far. You can load a scenario or free roam in different parts of the route to check the map, or load the route in the editor and jump to the desired location/coordinates.
Yes, the route only works (for the most part) in 32 bit, that's been a recurring issue with some Swedish routes but I have access to the game in 32 bit so that's not an issue for me.

I meant the 2D map rather than the 3D map, yes. When I open the route editor for the 2020 version of the Jönköpingsbanan, I only get the Stockholm section to show up but I guess that section being 300 km apart from Jönköpingsbanan is why I can't see the rest. I will try to see those other sections by using coordinates or desire location and see what happens, I was hoping to create some QD scenarios but just for the Mullsjö to Äng section and vice versa, maybe also the Vaggerydsbanan. I'm hoping TS fixes this issue with scripts so you can finally continue your work.
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